This will be backed up by my post on Bartle's game types, which you should look at first. It's here. I'll be applying this type to both online and offline games, and looking at subdividing the large group of "Achiever".
Achievers are characterized by wanting to be the best people in the game. Have the best equipment, the most expensive items, and be the person that always wins. However, there are differing ways of doing this, and differing final objectives.
The first type of Achiever I would like to qualify is the "Completionist." This is the type of person who want to complete everything. Instead of having the best equipment, they want to have all the equipment. Not only do they want to win, but they want to complete all challenges that the game present. They need to get one-hundred percent on each game they play. This is generally much easier in offline games than online ones, and they may spend many hours painstakingly completing everything possible.
Then, I name the "Perfectionist." This is the achiever that picks something to do, and becomes the very best at it. Whenever offered a skill upgrade, they will pick the thing that best amplifies what it is that they chose. This could be very specific, or more broad. For example, they could choose to be an ultimate weapon master, or to be the ultimate user of the +5 Sundering Axe of Life Drain. Online games are often popular with them, as they get to show off their prowess to others.
I also see the "Competitor," which overlaps slightly with the one below. This person wants to play against other people and beat them. They generally prefer an actual challenge, as opposed to a quick win. This differs from some variations of the killer (Those looking for challenging fights) in that this need not be a direct battle. They could race or compete in a puzzle contest. This does have a tendency to swing towards some of the killers habits, though.
Lastly, there is the "Speedrunner." This is close to the previous category, but with a very specific edge. These players want to do everything as fast as possible. Where a normal person might take an hour to do something, they find ways to do it in minutes. They often compete with other speedrunners, and may compare tactics and times. There is a large community of speedrunners online, mostly engaged in friendly, but also very intense, competition.
I feel that Bartle's categories can be rather large sometimes, and have much room for subdivision. Here there are four I clearly find, but there are probably other archtypes as well. Other groups, such as killers or explorers, may have more or less. Please, feel free to suggest other types you may have encountered in the comments section.
Achievers are characterized by wanting to be the best people in the game. Have the best equipment, the most expensive items, and be the person that always wins. However, there are differing ways of doing this, and differing final objectives.
The first type of Achiever I would like to qualify is the "Completionist." This is the type of person who want to complete everything. Instead of having the best equipment, they want to have all the equipment. Not only do they want to win, but they want to complete all challenges that the game present. They need to get one-hundred percent on each game they play. This is generally much easier in offline games than online ones, and they may spend many hours painstakingly completing everything possible.
Then, I name the "Perfectionist." This is the achiever that picks something to do, and becomes the very best at it. Whenever offered a skill upgrade, they will pick the thing that best amplifies what it is that they chose. This could be very specific, or more broad. For example, they could choose to be an ultimate weapon master, or to be the ultimate user of the +5 Sundering Axe of Life Drain. Online games are often popular with them, as they get to show off their prowess to others.
I also see the "Competitor," which overlaps slightly with the one below. This person wants to play against other people and beat them. They generally prefer an actual challenge, as opposed to a quick win. This differs from some variations of the killer (Those looking for challenging fights) in that this need not be a direct battle. They could race or compete in a puzzle contest. This does have a tendency to swing towards some of the killers habits, though.
Lastly, there is the "Speedrunner." This is close to the previous category, but with a very specific edge. These players want to do everything as fast as possible. Where a normal person might take an hour to do something, they find ways to do it in minutes. They often compete with other speedrunners, and may compare tactics and times. There is a large community of speedrunners online, mostly engaged in friendly, but also very intense, competition.
I feel that Bartle's categories can be rather large sometimes, and have much room for subdivision. Here there are four I clearly find, but there are probably other archtypes as well. Other groups, such as killers or explorers, may have more or less. Please, feel free to suggest other types you may have encountered in the comments section.
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